Contemporary Skyscraper- Game Environment - Blender + Substance 3D Painter + Unreal Engine

398 faces
884 triangles
4

Contemporary Skyscraper- Game Environment - Blender + Substance 3D Painter + Unreal Engine

Four floors of my Contemporary Skyscraper game environment, populated with my game ready assets. All assets modelled in Blender or sculpted in Z-Brush, textured in Substance3D Painter (PBR Textured), and rendered in Unreal Engine.

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